Skip to main content

Laundry Room

Inspired by the cacti craze, I decided to make a laundry room with sed plants in to make it a nice happy place that I would like to do my chores in.

These are my ink drawings:

You only need to take these simple ideas into Photoshop for spacing and size when modeling!



And from this I started to create in Maya...


Comments

Popular posts from this blog

Kitchen Lights

My second crack at lighting with this kitchen scene. I managed to do some Texture Maps, sort some of the UV's add Normal maps in places and I even had some fun with a specular map. again the challenge can be found here along with the model, http://3drender.com/challenges/ This kitchen scene was modeled by Jeremy Birn. After adding all the detail I wanted. I just added lights. I'm not entirely sure what Im doing, but it seemed to go okay. Just had to make sure they looked semi realistic and the right colour... heh. ^^^ This mess is what I call my lights. Just to show myself the specular map. White is shiny. For the specular map I used these brushes: https://www.brusheezy.com/brushes/6697-splatters-and-stains-photoshop-brushes Ok now, this is how many times (plus at least 10 more, i changed my lights.) You can see by this point I wanted to add something more. Hence the table. I changed a lot of materials, mainly between blinn and lambert ...

Fruit Bowl

I've tried this new 'Light Challenge'.. well it's not a new one, but I've only just come across it. Basically it encourages 3D artists and modelers to explore light and learn something new using the available objects and scenes. Find the challenge here: http://www.3drender.com/challenges/ So here is a fruit bowl. As I said the models haven't been created by me, however I did texture and light up the scene. This is the first time I did the process from start to finish and I came across A LOT of problems. Most of which were setting up issues that I didn't know about. Thank you google, you are my friend. Total lights: 5  This is modeled originally by Dan Wade (Renowned 3D artist check him out) Here is the model without render. It looks lighter than you'd think, so make sure you check renders constantly. The wire mesh is below, to show what the model looked like.  Turn off lights so you can see whats effecting what. I also ten...