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Showing posts from June, 2017

Cocktail Martini

With a little experience in the cocktail and drinks industry, I still have a love for the look of a well made drink. This is the first time I have created glass using, specular and reflective maps etc.  I started off creating a simple shape of a Coupe glass, using '3' or 'smoothing' to smooth out the mesh. I had added an inner section to the glass, and a separate object for the liquid in the glass. I have added my garnish which is the 2 olives on a cocktail stick. As you can see I focused here on fleshing out the look, I knew I wanted a marble table textured so. However when trying to create a perfect looking glass material I found it hard and had to search for a good tutorial for settings and tips. With these 3 you can tell my attempt in understanding the material, I wanted it translucent yet with the reflectivity high. Anyway I managed to find this amazing page which I would highly recommend: https://cgi.tutsplus.com/tutorials/create-realist...